Usage in Deno
import * as mod from "node:dgram";
The node:dgram
module provides an implementation of UDP datagram sockets.
import dgram from 'node:dgram';
const server = dgram.createSocket('udp4');
server.on('error', (err) => {
console.error(`server error:\n${err.stack}`);
server.close();
});
server.on('message', (msg, rinfo) => {
console.log(`server got: ${msg} from ${rinfo.address}:${rinfo.port}`);
});
server.on('listening', () => {
const address = server.address();
console.log(`server listening ${address.address}:${address.port}`);
});
server.bind(41234);
// Prints: server listening 0.0.0.0:41234
c
Socket
No documentation available
- addListener
- addMembership
- addSourceSpecificMembership
- address
- bind
- close
- connect
- disconnect
- dropMembership
- dropSourceSpecificMembership
- emit
- getRecvBufferSize
- getSendBufferSize
- getSendQueueCount
- getSendQueueSize
- on
- once
- prependListener
- prependOnceListener
- ref
- remoteAddress
- send
- setBroadcast
- setMulticastInterface
- setMulticastLoopback
- setMulticastTTL
- setRecvBufferSize
- setSendBufferSize
- setTTL
- unref
f
createSocket
Creates a dgram.Socket
object. Once the socket is created, calling socket.bind()
will instruct the socket to begin listening for datagram
messages. When address
and port
are not passed to socket.bind()
the
method will bind the socket to the "all interfaces" address on a random port
(it does the right thing for both udp4
and udp6
sockets). The bound address
and port can be retrieved using socket.address().address
and socket.address().port
.
I
I
I
T
SocketType
No documentation available