function get
Usage in Deno
import { get } from "node:http";
get(options: ,callback?: (res: IncomingMessage) => void,): ClientRequest
Deno compatibility
Constructor option createConnection
is not supported.
Since most requests are GET requests without bodies, Node.js provides this
convenience method. The only difference between this method and request is that it sets the method to GET by default and calls req.end()
automatically. The callback must take care to
consume the response
data for reasons stated in ClientRequest section.
The callback
is invoked with a single argument that is an instance of IncomingMessage.
JSON fetching example:
http.get('http://localhost:8000/', (res) => {
const { statusCode } = res;
const contentType = res.headers['content-type'];
let error;
// Any 2xx status code signals a successful response but
// here we're only checking for 200.
if (statusCode !== 200) {
error = new Error('Request Failed.\n' +
`Status Code: ${statusCode}`);
} else if (!/^application\/json/.test(contentType)) {
error = new Error('Invalid content-type.\n' +
`Expected application/json but received ${contentType}`);
}
if (error) {
console.error(error.message);
// Consume response data to free up memory
res.resume();
return;
}
res.setEncoding('utf8');
let rawData = '';
res.on('data', (chunk) => { rawData += chunk; });
res.on('end', () => {
try {
const parsedData = JSON.parse(rawData);
console.log(parsedData);
} catch (e) {
console.error(e.message);
}
});
}).on('error', (e) => {
console.error(`Got error: ${e.message}`);
});
// Create a local server to receive data from
const server = http.createServer((req, res) => {
res.writeHead(200, { 'Content-Type': 'application/json' });
res.end(JSON.stringify({
data: 'Hello World!',
}));
});
server.listen(8000);
Accepts the same options
as request, with the method set to GET by default.
optional
callback: (res: IncomingMessage) => void
get(): ClientRequest
Deno compatibility
Constructor option createConnection
is not supported.